﻿#ifndef __WORLD_BASE_HEAD__
#define __WORLD_BASE_HEAD__

#include "world.h"

class CWorldBase final : public CWorld
{
public:
	CWorldBase();
	~CWorldBase();

public:
	bool Init(const std::string& sCfgFilePath, CAsioServer& rSvr) override;

private:
	void InitLua() override;
};

#endif		//__WORLD_BASE_HEAD__
